PVSnesLib
4.3.0
Documentation to code in C or ASM for the Nintendo SNES
PVSnesLib Documentation
Introduction
Welcome to the PVSnesLib reference documentation.
2D engine API
General video
2D Background Layers
LZ decompression routine
Pixel mode management
2D Sprites
Audio API
Mod tracker and Sound Engine
Memory
Direct Memory Access
System
Custom SNES types
Interrupts
User Input/output
Keypad
Console and Debug Printing
Engine API functions
Objects management
map management
Miscellaneous functions
Scoring management
Useful links
PVSnesLib wiki
SNES hardware specifications documentation.
SNES Sdk from Ulrich Hecht.
Special Thanks
shiru for some source code and sound tools, which are parts of PVSnesLib.
mic_ for some source code examples, parts of PVSnesLib are from them.
mukunda for snesmod source code.
Kung Fu Furby for help on Snesmod conversion to PVSnesLib.
Neoflash Menu google code.
Devkitpro team for pvsneslib structure (lib, makefile, examples, and so on ...).
undisbeliever for his great platform code example on github.
digidwrf for fastrom / hirom support, mouse and superscope support.
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