31#ifndef SNES_SCORE_INCLUDE
32#define SNES_SCORE_INCLUDE
63void scoreCpy(scoMemory *source, scoMemory *dest);
70u8
scoreCmp(scoMemory *source, scoMemory *dest);
void scoreToStr(scoMemory *source, char *buf)
convert a score memory into a string
void scoreClear(scoMemory *source)
clear a score memory
void scoreAdd(scoMemory *source, u16 value)
add a value to a score memory
void scoreSub(scoMemory *source, u16 value)
substract a value to a score memory
u8 scoreCmp(scoMemory *source, scoMemory *dest)
compare a score memory to another score memory
void scoreCpy(scoMemory *source, scoMemory *dest)
copy a score memory to another score memory
Custom types used by libsnes.