PVSnesLib
4.3.0
Documentation to code in C or ASM for the Nintendo SNES
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Files | |
background.h | |
snes background defines and functionality. | |
console.h | |
snes generic console support. | |
dma.h | |
Wrapper functions for direct memory access hardware. | |
input.h | |
input support. | |
interrupt.h | |
snes interrupt support. | |
libversion.h | |
lzss.h | |
Wrapper functions for lzss decoding. | |
map.h | |
contains the functions to manage / scroll large background MAP on SNES. | |
object.h | |
snes object engine functionality. | |
pixel.h | |
contains the basic definitions for doing a pixel per pixel mode for SNES. | |
scores.h | |
Wrapper functions for score management. | |
snestypes.h | |
Custom types used by libsnes. | |
sound.h | |
snes sound support. | |
sprite.h | |
snes sprites functionality. | |
video.h | |
contains the basic definitions for controlling the video hardware. | |