PVSnesLib  4.4.0
Documentation to code in C or ASM for the Nintendo SNES
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Data Structures
Here are the data structures with brief descriptions:
 CbrrsamplesBrr sample sound header(8 bytes)
 Ct_metaspritesDynamic metasprite definition (16 bytes)
 Ct_objsObject definition (64 bytes)
 Ct_spritesDynamic sprite definition (16 bytes)