PVSnesLib  4.3.0
Documentation to code in C or ASM for the Nintendo SNES
snes.h
Go to the documentation of this file.
1 /*---------------------------------------------------------------------------------
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3  Copyright (C) 2012-2024
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5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any
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14  1. The origin of this software must not be misrepresented; you
15  must not claim that you wrote the original software. If you use
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81 // adding the example page.
173 #ifndef SNES_INCLUDE
174 #define SNES_INCLUDE
175 
176 #include "snes/libversion.h"
177 
178 #include "snes/background.h"
179 #include "snes/console.h"
180 #include "snes/dma.h"
181 #include "snes/input.h"
182 #include "snes/interrupt.h"
183 #include "snes/map.h"
184 #include "snes/object.h"
185 #include "snes/scores.h"
186 #include "snes/sound.h"
187 #include "snes/sprite.h"
188 #include "snes/video.h"
189 
190 #endif // SNES_INCLUDE
snes background defines and functionality.
snes generic console support.
Wrapper functions for direct memory access hardware.
input support.
snes interrupt support.
contains the functions to manage / scroll large background MAP on SNES.
snes object engine functionality.
Wrapper functions for score management.
snes sound support.
snes sprites functionality.
contains the basic definitions for controlling the video hardware.