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PVSnesLib
4.4.0
Documentation to code in C or ASM for the Nintendo SNES
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▼ include | |
▼ snes | |
background.h | Snes background defines and functionality |
console.h | Snes generic console support |
dma.h | Wrapper functions for direct memory access hardware |
input.h | Input support |
interrupt.h | Snes interrupt support |
libversion.h | |
lzss.h | Wrapper functions for lzss decoding |
map.h | Functions to manage / scroll large background MAP on SNES |
object.h | Snes object engine functionality |
pixel.h | Basic definitions for doing a pixel per pixel mode for SNES |
scores.h | Wrapper functions for score management |
snestypes.h | Custom types used by libsnes |
sound.h | Snes sound support |
sprite.h | Snes sprites functionality |
video.h | Basic definitions for controlling the video hardware |
snes.h | Master include file for snes applications |