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PVSnesLib
4.4.0
Documentation to code in C or ASM for the Nintendo SNES
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| ▼ include | |
| ▼ snes | |
| background.h | Snes background defines and functionality |
| console.h | Snes generic console support |
| dma.h | Wrapper functions for direct memory access hardware |
| input.h | Input support |
| interrupt.h | Snes interrupt support |
| libversion.h | |
| lzss.h | Wrapper functions for lzss decoding |
| map.h | Functions to manage / scroll large background MAP on SNES |
| object.h | Snes object engine functionality |
| pixel.h | Basic definitions for doing a pixel per pixel mode for SNES |
| scores.h | Wrapper functions for score management |
| snestypes.h | Custom types used by libsnes |
| sound.h | Snes sound support |
| sprite.h | Snes sprites functionality |
| video.h | Basic definitions for controlling the video hardware |
| snes.h | Master include file for snes applications |